Sunday, October 11, 2009

The starting point

So here's a quick screenshot of what's been done so far:

















It's basic - but this is a journal of creation! This will be the framework for the galactic view of the simulator which will be turn based (note the rather naff looking turn button). This is where you can navigate the galaxy using the Google Earth type interface, as the galaxy is in 3D. From here you can click on a system. The chosen system appears in the window beneath and here you can select individual planets and look at their attributes. The pane on the right also allows building or actioning items (i.e. build a Fusion power plant).

I've got it to a point where you can build multiple items associated with individual systems. Or to put it another way, you can start building something somewhere and come back later and it will still be building or be complete. I haven't got structures stored once they're built - but we'll get to that.

Short Term Next Steps:

-A turn manager class (to manage each time you click turn, i.e. what actions to perform, display steps / date etc)
-Fix the view system which is a bit bust at the minute
-Associate structures with planets once they're done
-Clean up the UI which is messy
-Extend the system summary pane so more planets can fit

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